The recent articles by each of the three members of the MMO Round Table, Moorgard, Nerfbat and Aggro Me, got me thinking about my experiences with crafting in MMO’s.
As anyone that knows me can tell you I’ve never been a huge fan of crafting in most MMO’s. EQ1 crafting was so tedious that I’d find myself nodding off after only 5 minutes. WoW wasn’t that much more exciting but at least I didn’t risk carpal tunnel from all the clicking and dragging. At launch the actual act of crafting in EQ2 was entertaining but having to spend hours doing sub-combines to make the components that you could then use for the final object you wanted to make was annoying to say the least. About the only system that I was able to tolerate for any length of time was the one in DAoC and that was only because I just had to have my components, go to the proper crafting station and click on the button to start it. I could then walk away and do something else while the crafting process completed. If I didn’t have anything else I wanted to do though it was boring as heck watching that little bar fill up.
The recent changes to EQ2’s crafting system have actually made that system entertaining for me, I have a couple of characters that have a higher tradeskill level than adventure level even, so thinking about the new system and reading those posts got me thinking about a perfect - for me - crafting system.

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