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	<title>Comments for GnomeDepot.Net</title>
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	<link>http://www.gnomedepot.net</link>
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	<lastBuildDate>Wed, 25 Jan 2012 17:48:49 +0000</lastBuildDate>
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		<title>Comment on Soldiers of Fortune by Loredena</title>
		<link>http://www.gnomedepot.net/2012/01/24/soldiers-of-fortune/comment-page-1/#comment-1983</link>
		<dc:creator>Loredena</dc:creator>
		<pubDate>Wed, 25 Jan 2012 17:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=172#comment-1983</guid>
		<description>So far I want to say we&#039;ve pretty much stuck to non-scripted  - we never had much luck boxing in scripted instances and tend to avoid them.  I would say that having mercs instead of our previous two boxing will actually make it a little easier vs boxing, in that we can focus on handling the actions.  But of course if *everyone* has to do something the mercs won&#039;t be as useful, unless the increased burn down resolves it.   I did one instance in TSO for instance that with my guardian solo, I had to use a fairly cheesy method to handle one of the mobs (he powers up when blobs get to him, and solo I couldn&#039;t both dps and handle the powerups) , but when my (younger) paladin went in with the mage merc the burndown was so fast that it was blink and done, she didn&#039;t have to care about the powerups.</description>
		<content:encoded><![CDATA[<p>So far I want to say we&#8217;ve pretty much stuck to non-scripted  &#8211; we never had much luck boxing in scripted instances and tend to avoid them.  I would say that having mercs instead of our previous two boxing will actually make it a little easier vs boxing, in that we can focus on handling the actions.  But of course if *everyone* has to do something the mercs won&#8217;t be as useful, unless the increased burn down resolves it.   I did one instance in TSO for instance that with my guardian solo, I had to use a fairly cheesy method to handle one of the mobs (he powers up when blobs get to him, and solo I couldn&#8217;t both dps and handle the powerups) , but when my (younger) paladin went in with the mage merc the burndown was so fast that it was blink and done, she didn&#8217;t have to care about the powerups.</p>
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		<title>Comment on Soldiers of Fortune by Green Armadillo</title>
		<link>http://www.gnomedepot.net/2012/01/24/soldiers-of-fortune/comment-page-1/#comment-1978</link>
		<dc:creator>Green Armadillo</dc:creator>
		<pubDate>Tue, 24 Jan 2012 22:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=172#comment-1978</guid>
		<description>How have the mercs fared in instanced heroic content post TSO?  My gut reaction to the concept was that they were going to struggle to cope with the heavily scripted content from recent expansions, but I&#039;d welcome a field report.  

I&#039;ve been vaguely betraying for the purpose of seeing the new evil content and collecting houses in the evil cities, I guess there&#039;s an argument for owning AOD before I do so to allow me to hire mercs while I&#039;m there.  The minor catch being that, as a non-subscriber, the currency cap sort of screws me over in this regard; I can&#039;t earn a single copper until my cash on hand drops below 18 plat.  There are some work-arounds, but I&#039;m not sure that I want to deal with converting all of my currency into tradeskill fuel.</description>
		<content:encoded><![CDATA[<p>How have the mercs fared in instanced heroic content post TSO?  My gut reaction to the concept was that they were going to struggle to cope with the heavily scripted content from recent expansions, but I&#8217;d welcome a field report.  </p>
<p>I&#8217;ve been vaguely betraying for the purpose of seeing the new evil content and collecting houses in the evil cities, I guess there&#8217;s an argument for owning AOD before I do so to allow me to hire mercs while I&#8217;m there.  The minor catch being that, as a non-subscriber, the currency cap sort of screws me over in this regard; I can&#8217;t earn a single copper until my cash on hand drops below 18 plat.  There are some work-arounds, but I&#8217;m not sure that I want to deal with converting all of my currency into tradeskill fuel.</p>
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		<title>Comment on Fan Faire &#8211; EQ 2 edition by Fan Faire 2009 – The Recaps &#171;</title>
		<link>http://www.gnomedepot.net/2009/06/26/fan-faire-eq-2-edition/comment-page-1/#comment-173</link>
		<dc:creator>Fan Faire 2009 – The Recaps &#171;</dc:creator>
		<pubDate>Fri, 17 Jul 2009 17:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=134#comment-173</guid>
		<description>[...] Gnomedepot.net [...]</description>
		<content:encoded><![CDATA[<p>[...] Gnomedepot.net [...]</p>
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		<title>Comment on Fan Faire Day 2 in Review by Sisca</title>
		<link>http://www.gnomedepot.net/2009/06/29/fan-faire-day-2-in-review/comment-page-1/#comment-162</link>
		<dc:creator>Sisca</dc:creator>
		<pubDate>Fri, 03 Jul 2009 00:51:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=148#comment-162</guid>
		<description>I&#039;m always up for new races but I&#039;m actually hard pressed to think of any race they could make playable that would make any sense. People were cheering for the idea of the new panda race to be playable but it really doesn&#039;t make sense at this point since we don&#039;t have any of the lore for them yet. Buranyi have been mentioned as well but, again, we don&#039;t really have the lore to make them a viable player race yet. Still the only game that comes close to the number of races in EQ2 is Vanguard so I don&#039;t expect they&#039;re in a hurry to add more yet, though as Lore mentioned it never hurts to /feedback, I know they read those daily.

As for new classes, I don&#039;t expect to see any ever. As Lore said they&#039;re a pain to balance and really what class can you add that isn&#039;t just another version of a class that&#039;s already there? I think they&#039;re wishing they didn&#039;t even have 24 classes to mess with right now trying to make 6 different priests classes all a viable main healer while still being different enough to justify being called a separate class is one of the things they&#039;re fighting with now. 

Still, as an alt-aholic I would love to see more classes/races too :)</description>
		<content:encoded><![CDATA[<p>I&#8217;m always up for new races but I&#8217;m actually hard pressed to think of any race they could make playable that would make any sense. People were cheering for the idea of the new panda race to be playable but it really doesn&#8217;t make sense at this point since we don&#8217;t have any of the lore for them yet. Buranyi have been mentioned as well but, again, we don&#8217;t really have the lore to make them a viable player race yet. Still the only game that comes close to the number of races in EQ2 is Vanguard so I don&#8217;t expect they&#8217;re in a hurry to add more yet, though as Lore mentioned it never hurts to /feedback, I know they read those daily.</p>
<p>As for new classes, I don&#8217;t expect to see any ever. As Lore said they&#8217;re a pain to balance and really what class can you add that isn&#8217;t just another version of a class that&#8217;s already there? I think they&#8217;re wishing they didn&#8217;t even have 24 classes to mess with right now trying to make 6 different priests classes all a viable main healer while still being different enough to justify being called a separate class is one of the things they&#8217;re fighting with now. </p>
<p>Still, as an alt-aholic I would love to see more classes/races too <img src='http://www.gnomedepot.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Fan Faire Day 2 in Review by Loredena</title>
		<link>http://www.gnomedepot.net/2009/06/29/fan-faire-day-2-in-review/comment-page-1/#comment-161</link>
		<dc:creator>Loredena</dc:creator>
		<pubDate>Wed, 01 Jul 2009 17:05:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=148#comment-161</guid>
		<description>I&#039;m pretty sure from what they said that new classes are never happening.  24 is already too many to 1) balance and 2) make desirable on raids.  I would like to see a new race (and there was some begging for pandas to be playable) and think it more likely -- but, I&#039;m not sure what they could add as playable that would make sense at this point.   It&#039;s always worth /feedback if you have an idea for one though!</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure from what they said that new classes are never happening.  24 is already too many to 1) balance and 2) make desirable on raids.  I would like to see a new race (and there was some begging for pandas to be playable) and think it more likely &#8212; but, I&#8217;m not sure what they could add as playable that would make sense at this point.   It&#8217;s always worth /feedback if you have an idea for one though!</p>
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		<title>Comment on Fan Faire Day 2 in Review by Andy - Butcherblock Server</title>
		<link>http://www.gnomedepot.net/2009/06/29/fan-faire-day-2-in-review/comment-page-1/#comment-160</link>
		<dc:creator>Andy - Butcherblock Server</dc:creator>
		<pubDate>Wed, 01 Jul 2009 16:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=148#comment-160</guid>
		<description>So no new classes OR races - again? :( it should be every other expansion, hell it&#039;d have been over 2 years since the last one (Sarnak) was put in. If not a new race (heres what I was rooting for) some new classes. SOE said they&#039;d not do that until classes were balanced.. well I kinda think they are now. So WTF? And if not, why is it taking them YEARS? New race or new class for this expansion is desired, I don&#039;t think theres enough (And I play an erudite main)</description>
		<content:encoded><![CDATA[<p>So no new classes OR races &#8211; again? <img src='http://www.gnomedepot.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  it should be every other expansion, hell it&#8217;d have been over 2 years since the last one (Sarnak) was put in. If not a new race (heres what I was rooting for) some new classes. SOE said they&#8217;d not do that until classes were balanced.. well I kinda think they are now. So WTF? And if not, why is it taking them YEARS? New race or new class for this expansion is desired, I don&#8217;t think theres enough (And I play an erudite main)</p>
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		<title>Comment on Odds and ends by Loredena</title>
		<link>http://www.gnomedepot.net/2009/06/28/odds-and-ends/comment-page-1/#comment-158</link>
		<dc:creator>Loredena</dc:creator>
		<pubDate>Tue, 30 Jun 2009 15:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/2009/06/28/odds-and-ends/#comment-158</guid>
		<description>It&#039;s not clear to me how vocal Blizzard has been about the whys and wherefores since I don&#039;t read their boards, but it is certainly true that they are making changes to encourage more people to participate in raids as a way to keep them playing after max level.   (And similarly to what I heard this weekend, there was plenty of whinging from their bleeding edge about the &#039;dumming down of the game&#039;)  I certainly hope that SOE is watching them to see what works -- why reinvent the wheel?</description>
		<content:encoded><![CDATA[<p>It&#8217;s not clear to me how vocal Blizzard has been about the whys and wherefores since I don&#8217;t read their boards, but it is certainly true that they are making changes to encourage more people to participate in raids as a way to keep them playing after max level.   (And similarly to what I heard this weekend, there was plenty of whinging from their bleeding edge about the &#8216;dumming down of the game&#8217;)  I certainly hope that SOE is watching them to see what works &#8212; why reinvent the wheel?</p>
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		<title>Comment on Odds and ends by Green Armadillo</title>
		<link>http://www.gnomedepot.net/2009/06/28/odds-and-ends/comment-page-1/#comment-157</link>
		<dc:creator>Green Armadillo</dc:creator>
		<pubDate>Tue, 30 Jun 2009 15:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/2009/06/28/odds-and-ends/#comment-157</guid>
		<description>Blizzard has also been relatively upfront about it not being cost-effective to produce entire raid zones that most of the players will not see.  I&#039;m sure that SOE is watching WoW&#039;s various attempts at &quot;hard mode&quot; raids to see what works and what turns out to be stupid.</description>
		<content:encoded><![CDATA[<p>Blizzard has also been relatively upfront about it not being cost-effective to produce entire raid zones that most of the players will not see.  I&#8217;m sure that SOE is watching WoW&#8217;s various attempts at &#8220;hard mode&#8221; raids to see what works and what turns out to be stupid.</p>
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		<title>Comment on Fan Faire &#8212; EQ2 Lore by West Karana » Daily Blogroll 6/30 &#8211; Christmas edition</title>
		<link>http://www.gnomedepot.net/2009/06/29/fan-faire-eq2-lore/comment-page-1/#comment-156</link>
		<dc:creator>West Karana » Daily Blogroll 6/30 &#8211; Christmas edition</dc:creator>
		<pubDate>Tue, 30 Jun 2009 13:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=146#comment-156</guid>
		<description>[...] of Gnome Depot has a little more info about the lore surrounding the opening of the Shard of Love, and how Erudites came to be the way they are. And more Ratonga lore! How could you not love that, [...]</description>
		<content:encoded><![CDATA[<p>[...] of Gnome Depot has a little more info about the lore surrounding the opening of the Shard of Love, and how Erudites came to be the way they are. And more Ratonga lore! How could you not love that, [...]</p>
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		<title>Comment on Fan Faire Day 1 in Review by Sanna</title>
		<link>http://www.gnomedepot.net/2009/06/26/fan-faire-day-1-in-review/comment-page-1/#comment-154</link>
		<dc:creator>Sanna</dc:creator>
		<pubDate>Mon, 29 Jun 2009 13:57:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.gnomedepot.net/?p=136#comment-154</guid>
		<description>interesting. perhaps if i ever pick up eq2 again, i can now afford to xfer my shammy. $25 is reasonable, $50 is not. the original if is of course pretty iffy, but hey, good to know it&#039;s about 2% less iffy than before X D !</description>
		<content:encoded><![CDATA[<p>interesting. perhaps if i ever pick up eq2 again, i can now afford to xfer my shammy. $25 is reasonable, $50 is not. the original if is of course pretty iffy, but hey, good to know it&#8217;s about 2% less iffy than before X D !</p>
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